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 "Unreal jumps" in the data to be corrected! How?
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DrMK

Germany
12 Posts

Posted - 11/21/2019 :  03:51:20 AM  Show Profile  Edit Topic  Reply with Quote  View user's IP address  Delete Topic
Hello everyone,

I'm working with Origin to edit some datasets. Usually the data have lots of unreal mistakes which have to be corrected (f. e outlier, unreal jumps...). I solved the outlier problem with the "Smooth"-tool.

A problem which I haven't solved yet are "unreal jumps" in the data. I would like that the "jumps" are identified automatically and set to one level.

Is there anyone who has experience with such problems? Is there any Tool in Origin which I can easy use for this problem?

If you need more information, some pictures to mention you my problem in a better way or you have any other questions feel free to contact me per mail: matej.bulic@heraeus.com

Thank you!

Chris D

428 Posts

Posted - 11/21/2019 :  09:42:01 AM  Show Profile  Edit Reply  Reply with Quote  View user's IP address  Delete Reply
We will send you an email.

Thanks,
Chris Drozdowski
Originlab Technical Support
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