But OriginC compilator sent me an exception of "Integer divided by zero", when I was building. That crashed and finished the whole Origin application.
Is there any special attention to be paid to compilation time when using malloc/free functions? In fact I am a beginner at using these functions and probably my doubts concern of basic concepts on that...
quote:[By the way, does OriginC support C++ routines?]
Not sure what you are looking for. Origin C in Origin 7 does not support C++ but next version of Origin (Origin 8) will have substantial support of C++. There is also going to be an XML based Tree built-in to the language then, so that making a linked list would be a very simple matter.
Great News about next version of Origin, Mr. Yang! That will enhance the tool substantially.
In the meantime I guess I will live with some static allocation because the events in case are kind of predictable. I was just trying to improve my code. Best Regards!